10 hard skills or competencies (industry competencies) for Facilities Engineer I
Skill definition-Applying analytic principles and methods to identify the properties and state of a system, device, or mechanism.
Level 1 Behaviors
(General Familiarity)
Explains the importance of engineering analysis in product development.
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Level 2 Behaviors
(Light Experience)
Follows analytic principles to understand the theories and properties of systems.
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Level 3 Behaviors
(Moderate Experience)
Implements rules in performing engineering analysis to prevent delays in design and production.
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Level 4 Behaviors
(Extensive Experience)
Creates schematic models for engineering analysis to visualize system structure.
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Level 5 Behaviors
(Mastery)
Establishes the vision for engineering analysis to efficiently develop system and deployment life cycle.
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Skill definition-Identifying and analyzing the causes of issues to reduce recurrence using problem-solving techniques.
Level 1 Behaviors
(General Familiarity)
Explains the significant steps and processes for conducting root cause analysis.
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Level 2 Behaviors
(Light Experience)
Reports the root cause analysis results to stakeholders to prevent future risks.
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Level 3 Behaviors
(Moderate Experience)
Initiates test incident report for machine breakdown and proposes corrective action plans if required.
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Level 4 Behaviors
(Extensive Experience)
Promotes the use of advanced tools to drive root cause analysis and corrective actions.
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Level 5 Behaviors
(Mastery)
Implements continuous improvement plans through practical root cause analysis and corrective action processes.
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2 general skills or competencies (Job family competencies) for Facilities Engineer I
Skill definition-Establishing and implementing clear safety policies and procedures to effectively manage hazards and risks associated with the business operations.
Level 1 Behaviors
(General Familiarity)
Explains the importance the safety policies and procedures in reducing occupational risks.
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Level 2 Behaviors
(Light Experience)
Records performed tasks according to the specified safety policies and procedures.
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Level 3 Behaviors
(Moderate Experience)
Summarizes the details of safety procedures including the statement of policy and reduction of hazard practices.
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Level 4 Behaviors
(Extensive Experience)
Oversees the implementation of safety initiatives in adherence to established policies and procedures.
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Level 5 Behaviors
(Mastery)
Develops safety policies and procedures to control the risks associated with our business activities.
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Skill definition-Executing logic to facilitate computing operations and functionality in one or more languages.
Level 1 Behaviors
(General Familiarity)
Cites the process of debugging computer programming codes.
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Level 2 Behaviors
(Light Experience)
Conducts regular audits to identify program inefficiencies and suggests ways to improve the issues.
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Level 3 Behaviors
(Moderate Experience)
Determines the needs of other teams and devises ways to address them through programming.
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Level 4 Behaviors
(Extensive Experience)
Conducts walkthroughs and monitors the quality of the development activities.
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Level 5 Behaviors
(Mastery)
Creates contingency plans for potential problems that could emerge in a programming environment.
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7 soft skills or competencies (core competencies) for Facilities Engineer I
Skill definition-Gathering, organizing, and analyzing information to identify the root cause of organizational problems and develop alternative solutions accordingly.
Level 1 Behaviors
(General Familiarity)
Clarifies the differences between analytical thinking and critical thinking.
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Level 2 Behaviors
(Light Experience)
Analyzes the importance of the problem and determines the key points to solve it.
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Level 3 Behaviors
(Moderate Experience)
Applies various theories, concepts, or analytical tools to analyze complex problems.
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Level 4 Behaviors
(Extensive Experience)
Anticipates and develops comprehensive solutions to reduce potential obstacles, challenges, and risks.
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Level 5 Behaviors
(Mastery)
Champions advanced methodologies and approaches, such as design thinking, for creative problem-solving.
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Skill definition-The ability and process of implementing new ideas and initiatives to improve organizational performance.
Level 1 Behaviors
(General Familiarity)
Describes how our business makes money and our key business objectives.
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Level 2 Behaviors
(Light Experience)
Assists in designing business models and operating plans.
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Level 3 Behaviors
(Moderate Experience)
Analyses the business impact of demographic changes; suggests effective responses.
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Level 4 Behaviors
(Extensive Experience)
Consults on the selection and adjustment of the go-to-market strategy.
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Level 5 Behaviors
(Mastery)
Builds a conceptual model to ensure a continuous increase of business sense within our business.
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Summary of Facilities Engineer I skills and competencies
There are 10 hard skills for Facilities Engineer I, Engineering Analysis, Root Cause Analysis, Cost Estimation, etc.
2 general skills for Facilities Engineer I, Safety Policies and Procedures, Programming.
7 soft skills for Facilities Engineer I, Analytical Thinking, Innovation, Attention to Detail, etc.
While the list totals 19 distinct skills, it's important to note that not all are required to be mastered to the same degree. Some skills may only need a basic understanding, whereas others demand a higher level of expertise.
For instance, as a Facilities Engineer I, he or she needs to be proficient in Analytical Thinking, be proficient in Innovation, and be proficient in Attention to Detail.